Introduction: Pixelorama is a cross-platform, free and open source 2D Sprite editor. It provides all the necessary tools to create pixel art in a simple user interface.
Pixelorama: open source sprite editor
Although Orama is primarily engaged in game development, developers have also created utilities to help them (and others) create these games.
The free and open source Sprite editor Pixelorama is one such utility. It builds on Godot Engine And great for creating pixel art.
Did you see the pixmap in the screenshot above? It was created using Pixelorama. This video shows a time-lapse video of the image created above.
Here are the main features provided by Pixelorama:
- Multiple tools such as pencil, erase, fill bucket color picker, etc.
- Multi-layer system that allows you to add, delete, move up and down, clone and merge as many layers as you like
- Support spritesheets
- Import images and edit them in Pixelorama
- Animation schedule Onion skin
- Custom brush
- Save and open your project in Pixelorama’s custom file format .pxo
- Horizontal and vertical mirror image
- Create a tiling pattern
- Split screen mode and mini canvas preview
- Zoom with mouse wheel
- Unlimited undo and redo
- Scale, crop, flip, rotate, invert colors and desaturate images
- Keyboard shortcuts
- Available in multiple languages
- Supports Linux, Windows and macOS
Install Pixelorama on Linux
Pixelorama is available as a Snap application and if you are using Ubuntu you can find it in the software center itself.
Pixelorama is available in the Ubuntu Software Center
Also, if you have Snap support enabled on your Linux distribution, you can install it using the following command:
sudo snap install pixelorama
If you don’t want to use Snap, don’t worry. You can download the latest version of Pixelorama from Their GitHub repositoryUnzip the zip file and you will see an executable file. Grant execute permissions on the file, then double-click it to run the application.
Pixelorama welcome screen
In Pixeloaram function, it means you can import images and edit them. I guess this only works for certain types of files because the application crashes when I try to import a PNG or JPEG file.
However, I can easily doodle and make random pixel art like a 3 year old. I don’t like art very much, but I think it is a useful tool for digital artists on Linux.
I like the idea that although they are game developers, they are creating tools that can help other game developers and artists. This is the spirit of open source.
If you like the project and will use it, consider supporting them with donations. FOSS donated $ 25 to thank them for their efforts.
Do you like Pixelorama? Do you use some other open source sprite editor? Feel free to share your thoughts in the comments section.