Godot is a free open source multi-platform 2D and 3D game engine for Linux, Windows, macOS, FreeBSD, OpenBSD, and Haiku. Comes with multi-platform deployment support. You can use it to deploy and export games on Windows, macOS, Linux, UWP, BSD, Haiku, iOS, Android, and Web. Released under the MIT license. Key features include node-based game design architecture, scene systems, visual editors, persistent live editing, tool systems, physics-based 3D rendering systems, GLSL-based shader languages, intermediate and post-processing effects, tile maps Editor, kinematic controller and animation support.
It also supports GDScript, C #, C ++, Visual Scripting, Python, Nim, D, and other languages.
Install Godot 2D and 3D game engines on Ubuntu.
For Ubuntu, it is provided as a portable and snap package. The Godot game engine runs on 32-bit and 64-bit on all platforms. Go to the download links for Godot 2D and 3D game engines below. There are two flavors, standard and mono supporting c #. Download from the download link.
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The download size is about 30MB and is in zip file format. Then right-click on it and select Extract here. Next, launch the Godot 2D and 3D game engines on Ubuntu by right-clicking the extracted file and selecting Run.
Install Godot Game Engine via Snap.
Open the terminal app (Ctrl + Alt + T) and execute the following command.
sudo snap install godot --classic
If necessary, enter and enter a password. Install the latest Godot 2D and 3D game engines on Ubuntu. You can start it by executing the following command in the terminal.